Ableton Liveが9.1.2にバージョンアップし、PushのLEDカラー変更するskindefault.pyも更新しないと使えなくなっています。なのでデフォルトのカラーで使用していますがやっぱり眩しい…。外国方面から神が現れるのを待ちましょう。

さて、今週土曜日は恵比寿baticaでCD HATA×KOYASのセッションがあります。
オールナイトでは無く夕方なので、終電で帰らなきゃいけない方にも、この後夜通し遊びたい人にも優しい時間帯。
僕はこの後ソロ作の制作期間に入るのでしばらくライブはありません。本当は去年の10月から取りかかろうと思っていたのですが、遅れに遅れてやっとです…。

4/19 『dance pedia』 at 恵比寿batica
open-17:30 door.¥2,500(+1D) / adv.¥2,000(+1D)
http://batica.jp/sche_live/sche20140419.html

<LIVE>
CD HATA × KOYAS, 美湖 ♡ & ☮ Family, SAIRU, ria, W.N.W

 

 

 

  1. nulltanaka says:

    初めまして、通りすがりの者です。
    PUSHのパッド色の具体的な適用方法が分かったのも
    このブログだったので、お返しというか、
    もうすでに適用しているかもしれませんが、
    LIVE9.1.2用のSkinDefault.pyです。
    ——から——までコピペして以前と同じ方法で適用してください。
    —————————————————–
    # Embedded file name: e:\Jenkins\live\Projects\AppLive\Resources\MIDI Remote Scripts\Push\SkinDefault.py
    from _Framework.Skin import Skin
    from Colors import Basic, Rgb, Pulse, Blink, BiLed

    class Colors:

    class Option:
    Selected = BiLed.AMBER
    Unselected = BiLed.YELLOW_HALF
    On = BiLed.YELLOW
    Off = BiLed.OFF
    Unused = BiLed.OFF

    class List:
    ScrollerOn = BiLed.AMBER
    ScrollerOff = BiLed.AMBER_HALF

    class DefaultButton:
    On = Basic.FULL
    Off = Basic.HALF
    Disabled = Basic.OFF
    Alert = Basic.FULL_BLINK_SLOW

    class DefaultMatrix:
    On = Rgb.WHITE
    Off = Rgb.BLACK

    class Scales:
    Selected = BiLed.YELLOW
    Unselected = BiLed.GREEN_HALF
    FixedOn = BiLed.AMBER
    FixedOff = BiLed.YELLOW_HALF
    Diatonic = BiLed.AMBER
    Chromatic = BiLed.YELLOW_HALF

    class Instrument:
    NoteBase = Rgb.OCEAN
    NoteScale = Rgb.PINK
    NoteNotScale = Rgb.BLACK
    NoteInvalid = Rgb.BLACK
    Feedback = Rgb.GREEN
    FeedbackRecord = Rgb.RED.shade(1)
    NoteAction = Rgb.RED

    class Recording:
    On = Basic.FULL
    Off = Basic.HALF
    Transition = Basic.FULL_BLINK_FAST

    class Session:
    Scene = BiLed.GREEN
    SceneTriggered = BiLed.GREEN_BLINK_FAST
    NoScene = BiLed.OFF
    ClipStopped = Rgb.AMBER
    ClipStarted = Pulse(Rgb.GREEN.shade(1), Rgb.GREEN, 48)
    ClipRecording = Pulse(Rgb.BLACK, Rgb.RED, 48)
    ClipTriggeredPlay = Blink(Rgb.GREEN, Rgb.BLACK, 24)
    ClipTriggeredRecord = Blink(Rgb.RED, Rgb.BLACK, 24)
    ClipEmpty = Rgb.BLACK
    RecordButton = Rgb.RED.shade(2)
    StopClip = Rgb.RED
    StopClipTriggered = Blink(Rgb.RED, Rgb.BLACK, 24)
    StoppedClip = Rgb.DARK_GREY

    class Zooming:
    Selected = Rgb.AMBER
    Stopped = Rgb.RED
    Playing = Rgb.GREEN
    Empty = Rgb.BLACK

    class TrackState:
    Common = Rgb.BLACK
    Stopped = Rgb.RED
    Disabled = Basic.OFF

    class DrumGroup:
    PadSelected = Rgb.OCEAN
    PadSelectedNotSoloed = Rgb.OCEAN
    PadFilled = Rgb.YELLOW
    PadEmpty = Rgb.YELLOW.shade(2)
    PadMuted = Rgb.AMBER.shade(1)
    PadMutedSelected = Rgb.OCEAN.shade(1)
    PadSoloed = Rgb.BLUE
    PadSoloedSelected = Rgb.OCEAN.highlight()
    PadInvisible = Rgb.BLACK
    PadAction = Rgb.RED

    class LoopSelector:
    Playhead = Rgb.GREEN
    PlayheadRecord = Rgb.RED
    SelectedPage = Rgb.YELLOW.highlight()
    InsideLoopStartBar = Rgb.WHITE
    InsideLoop = Rgb.WHITE
    OutsideLoop = Rgb.BLACK

    class NoteEditor:

    class Step:
    Low = Rgb.SKY.highlight()
    High = Rgb.OCEAN
    Full = Rgb.BLUE
    Muted = Rgb.AMBER.shade(2)

    class StepEditing:
    Low = Rgb.YELLOW.highlight()
    High = Rgb.YELLOW
    Full = Rgb.AMBER
    Muted = Rgb.WHITE

    StepSelected = Rgb.WHITE
    StepEmpty = Rgb.BLACK
    StepEmptyBase = Rgb.OCEAN.shade(2)
    StepEmptyScale = Rgb.DARK_GREY
    StepDisabled = Rgb.RED.shade(2)
    Playhead = Rgb.GREEN
    PlayheadRecord = Rgb.RED
    QuantizationSelected = BiLed.GREEN
    QuantizationUnselected = BiLed.YELLOW
    NoteBase = Rgb.OCEAN.shade(2)
    NoteScale = Rgb.DARK_GREY
    NoteNotScale = Rgb.BLACK
    NoteInvalid = Rgb.RED.shade(2)

    class Melodic:
    Playhead = Rgb.GREEN.shade(1)
    PlayheadRecord = Rgb.RED.shade(1)

    class NoteRepeat:
    RateSelected = BiLed.RED
    RateUnselected = BiLed.YELLOW

    class Mixer:
    SoloOn = Rgb.BLUE
    SoloOff = Rgb.DARK_GREY
    MuteOn = Rgb.DARK_GREY
    MuteOff = BiLed.YELLOW
    ArmSelected = BiLed.RED
    ArmUnselected = BiLed.RED_HALF

    class Browser:
    Load = BiLed.GREEN
    LoadNext = BiLed.YELLOW
    LoadNotPossible = BiLed.OFF
    Loading = BiLed.OFF

    class MessageBox:
    Cancel = BiLed.GREEN

    def make_default_skin():
    return Skin(Colors)
    ————————————————————-

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